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Here are the classes, structs, unions and interfaces with brief descriptions:
Artemus::Proxy::ClientConnection
Handler for a single client socket connection
Artemus::Proxy::ClientConnectionManager
The manager for client connections
Artemus::Proxy::ClientPackets
Artemus::Proxy::ClientPackets::AssemblyQueryPacket
Artemus::Proxy::ClientPackets::AssemblyQueryResponsePacket
Artemus::Proxy::ClientPackets::AssemblyTypesQueryPacket
Artemus::Proxy::ClientPackets::AssemblyTypesQueryResponsePacket
Artemus::Proxy::ClientPackets::CloseConnectionPacket
Artemus::Proxy::ClientPackets::ConnectionEstablishedPacket
Artemus::Proxy::ClientPackets::EstablishConnectionPacket
Artemus::Proxy::ClientPackets::GlobalCacheQueryPacket
Artemus::Proxy::ClientPackets::GlobalCacheQueryResponsePacket
Artemus::Proxy::ClientPackets::IBasePacket
Artemus::Proxy::ClientPackets::IdNamePair
Artemus::Proxy::ClientPackets::IdNamePairSet
Artemus::Proxy::ClientPackets::MethodBodyQueryPacket
Artemus::Proxy::ClientPackets::MethodBodyQueryResponsePacket
Artemus::Proxy::ClientPackets::PacketHeader
Artemus::Proxy::ClientPackets::TypeMethodsQueryPacket
Artemus::Proxy::ClientPackets::TypeMethodsQueryResponsePacket
Artemus::Proxy::Program
Artemus::Proxy::ServerConnection
Handler for the server System Link connection
Artemus::Proxy::ServerMessage
Definition of a server message
Artemus::Proxy::VirtualGraphicsDevice
A virtual graphics device that uses hardware rendering when available, but fallbacks to software rendering when hardware is not available (i.e. guest OS on virtualized processor)
Artemus::Proxy::XboxCodeAnalyzerProxyGame
This is the main type for your game
Generated on Sat Jul 19 14:22:32 2008 for Artemus Proxy by
1.5.5